Algorithms and Data Structures: With Applications to Graphics and Geometry
by Jurg Nievergelt, Klaus Hinrichs
Publisher: Prentice Hall 2011
Number of pages: 299
Contents: Programming environments for motion, graphics, and geometry; Programming concepts - beyond notation; Objects, algorithms, programs; Complexity of problems and algorithms; Data structures; Interaction between algorithms and data structures - case studies in geometric computation.
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by Leonard Soicher, Franco Vivaldi - Queen Mary University of London
This text is a course in mathematical algorithms, intended for second year mathematics students. It introduces the algorithms for computing with integers, polynomials and vector spaces. The course requires no computing experience.
by Jianer Chen
The author concentrates on four themes in computational geometry: the construction of convex hulls, proximity problems, searching problems and intersection problems. Solving manufacturing problems requires application of fast-algorithm techniques.
by Clifford A. Shaffer - Dover Publications
A comprehensive treatment focusing on efficient data structures and algorithms, this text explains how to select or design the data structure best suited to specific problems. It uses C++ programming language and is suitable for second-year courses.
by Macneil Shonle, Matthew Wilson, Martin Krischik - Wikibooks
An accessible introduction into the design and analysis of efficient algorithms. It explains only the most basic techniques, and gives intuition for and an introduction to the rigorous mathematical methods needed to describe and analyze them.