Algorithms and Data Structures: With Applications to Graphics and Geometry
by Jurg Nievergelt, Klaus Hinrichs
Publisher: Prentice Hall 2011
Number of pages: 299
Contents: Programming environments for motion, graphics, and geometry; Programming concepts - beyond notation; Objects, algorithms, programs; Complexity of problems and algorithms; Data structures; Interaction between algorithms and data structures - case studies in geometric computation.
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by Niklaus Wirth - Prentice Hall
The book treats practically important algorithms and data structures. It starts with a chapter on data structure, then it treats sorting algorithms, concentrates on several examples of recursion, and deals with dynamic data structures.
by Luc Devroye - Birkhauser
In these lecture notes, we attempt to explain the connection between the expected time of various bucket algorithms and the distribution of the data. The results are illustrated on standard searching, sorting and selection problems.
by Richard P. Brent, Paul Zimmermann - LORIA
This book collects in the same document all state-of-the-art algorithms in multiple precision arithmetic (integers, integers modulo n, floating-point numbers). The book will be useful for graduate students in computer science and mathematics.
by Jeffrey Scott Vitter - Now Publishers
The book describes several useful paradigms for the design and implementation of efficient EM algorithms and data structures. The problem domains considered include sorting, permuting, FFT, scientific computing, computational geometry, graphs, etc.