Java, Java, Java: Object-Oriented Problem Solving
by Ralph Morelli, Ralph Walde
Publisher: Prentice-Hall 2012
Number of pages: 865
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI).
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by Jane Meyerowitz, Deshendran Moodley - University of KwaZulu-Natal
These lecture notes are designed for use in the first year Computer Science modules. They provide an introduction to problem solving, programming, and the Java language. They are intended to serve as a complement to the formal lectures.
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
by Yakov Fain
Written for kids from 11 to 80 years old and for school computer teachers, parents who want to get their child into the world of computer programming and college students who are looking for a supplement to overcomplicated textbooks.
by Byron Weber Becker - Course Technology
This book is an innovative approach to learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.