Building Skills in Object-Oriented Design
by Steven F. Lott
Number of pages: 311
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development. The applications we will build are a step above trivial, and will require some careful thought and design. Further, because the applications are largely recreational in nature, they are interesting and engaging. This book allows the reader to explore the processes and artifacts of OO design before project deadlines make good design seem impossible.
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by Karl Lieberherr - Pws Pub Co
This book presents a methodology for adaptive programming in any object-oriented language. Lieberherr's method provides a new approach to OO program design that goes beyond object encapsulation to achieve more flexible interactions among objects.
by Axel-Tobias Schreiner
In this book, we are going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier.
by Sharam Hekmat - PragSoft Corporation
UML Process is a defined process for developing software systems using object technology. The purpose of this document is to define the UML Process at a level that is suitable for practitioners who have had no prior exposure to a similar process.
by Dung Nguyen, Stephen Wong - Rice University
From the table of contents: Introduction - Objects and Classes; Polymorphism in Action; Immutable List Structure; Mutable Data Structures; Restricted Access Containers; GUI Programming; Labs; Resources - Java Syntax Primer.