Missions for Thoughtful Gamers
by Andrew Cutting
Publisher: ETC Press 2011
Number of pages: 204
This book presents a sequence of 40 challenges, ranging from thought experiments to design exercises, each one inviting players to become more creatively curious and self-aware. The book provides inspiration for a new generation of designers, critics and educators as well as an humane introduction for non-gamers to why videogames matter.
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by Drew Davidson - Lulu.com
The book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. The goal is to help develop a literacy of games as well as a sense of their value as an experience.
by Dan Pinchbeck - University of Michigan Press
In 1993, id Software's seminal shooter DOOM was released and it shook the foundations of the medium. This is a book about the most important first-person game ever made; about the blueprint that has defined one of the most successful gaming genres.
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