How to Make Mistakes in Python
by Mike Pirnat
Publisher: O'Reilly Media 2015
Number of pages: 82
Even the best programmers make mistakes, some are simple and silly, others embarrassing and downright costly. In this O'Reilly report, Mike Pirnat dissects some of his most memorable blunders, peeling them back layer-by-layer to reveal just what went wrong.
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by Horst Jens et al. - thepythongamebook.com
The Python Game Book written by Horst Jens and friends aims to provide interested students and teachers a broad range of material to teach themselves how to write computer games using the language Python and other free Open Source tools.
by Ajith Kumar - Inter University Accelerator Centre
Primary objective of this book is to explore the possibilities of using Python language as a tool for learning mathematics and science. The reader is not assumed to be familiar with computer programming. Ability to think logically is enough.
by Brian Heinold - Mount St. Mary's University
Partly a tutorial and partly a reference book. I summarize information in tables and give a lot of short example programs. I also jump right into things and fill in background information as I go, rather than covering the background material first.
by Guido Van Rossum - Network Theory Ltd.
The definitive language reference for Python. It describes the syntax of Python and its built-in datatypes. It covers advanced topics, and is suitable for readers who are familiar with the details and rules of the Python and its object system.