Machine Learning for Designers
by Patrick Hebron
Publisher: O'Reilly Media 2016
Number of pages: 79
This book not only introduces you to contemporary machine learning systems, but also provides a conceptual framework to help you integrate machine-learning capabilities into your user-facing designs. Using tangible, real-world examples, author Patrick Hebron explains how machine-learning applications can affect the way you design websites, mobile applications, and other software.
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by T. Hastie, R. Tibshirani, J. Friedman - Springer
This book brings together many of the important new ideas in learning, and explains them in a statistical framework. The authors emphasize the methods and their conceptual underpinnings rather than their theoretical properties.
by Carl E. Rasmussen, Christopher K. I. Williams - The MIT Press
Gaussian processes provide a principled, practical, probabilistic approach to learning in kernel machines. The treatment is comprehensive and self-contained, targeted at researchers and students in machine learning and applied statistics.
by Alex Smola, S.V.N. Vishwanathan - Cambridge University Press
Over the past two decades Machine Learning has become one of the mainstays of information technology and a rather central part of our life. Smart data analysis will become even more pervasive as a necessary ingredient for technological progress.
by Hal Daumé III - ciml.info
Tis is a set of introductory materials that covers most major aspects of modern machine learning (supervised and unsupervised learning, large margin methods, probabilistic modeling, etc.). It's focus is on broad applications with a rigorous backbone.