Machine Learning for Designers
by Patrick Hebron
Publisher: O'Reilly Media 2016
Number of pages: 79
This book not only introduces you to contemporary machine learning systems, but also provides a conceptual framework to help you integrate machine-learning capabilities into your user-facing designs. Using tangible, real-world examples, author Patrick Hebron explains how machine-learning applications can affect the way you design websites, mobile applications, and other software.
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This book discusses the principles of learning algorithms for deep architectures, in particular those exploiting as building blocks unsupervised learning of single-layer models such as Restricted Boltzmann Machines, used to construct deeper models.
Contents: Introduction and Main Principles; Background and Preliminaries; Knowledge discovery in Databases; Reasoning; Search Methods; Statistics; Main Learning Paradigms; Classification Tasks; Online Learning; Semi-supervised learning; etc.
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