Programming for Computations - Python
by Svein Linge, Hans Petter Langtangen
Publisher: Springer 2016
Number of pages: 232
This book presents Python programming as a key method for solving mathematical problems. The style is accessible and concise, the emphasis is on generic algorithms, clean design of programs, use of functions, and automatic tests for verification.
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by Al Sweigart
This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the important programming concepts from these examples.
by Harry Percival - O'Reilly Media
by Katja Schuerer, Catherine Letondal - Pasteur Institute
This course is designed for biologists who already have some programming knowledge in other languages. The focus is on biological examples that are used throughout the course, as well as the suggested exercises drawn from the field of biology.
by Horst Jens et al. - thepythongamebook.com
The Python Game Book written by Horst Jens and friends aims to provide interested students and teachers a broad range of material to teach themselves how to write computer games using the language Python and other free Open Source tools.