An Introduction to Design Patterns in C++ with Qt 4
by Alan Ezust, Paul Ezust
Publisher: Prentice Hall PTR 2006
Number of pages: 656
This book assumes no C or C++ programming experience, and it covers the language features of C++ that readers need to know in order to use Qt 4 classes as early as possible in the examples and assignments. It can be used as a textbook for teaching C++ and design patterns, with an emphasis on open-source code reuse. By the end of the book, the reader should have a deep understanding of both the language and libraries, as well the design patterns used in developing software with them.
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by Richard L. Halterman - Southern Adventist University
Table of Contents: The Context of Software Development; Writing a C++ Program; Values and Variables; Expressions and Arithmetic; Conditional Execution; Iteration; Other Conditional and Iterative Statements; Using Functions; Writing Functions; etc.
by Kenneth Leroy Busbee - Connexions
The approach of this course will be to take the student through a progression of materials that will allow the student to develop the skills of programming. This textbook covers modular/structured programming fundamentals.
by Owen L. Astrachan - McGraw - Hill
This book is designed for a first course in computer science that uses C++ as the programming language. The goal was to leverage the best features of the language using sound practices of programming and pedagogy in the study of computer science.
by Jeremy A. Hansen - Rook's Guide Press
This Creative Commons-licensed textbook written by Norwich University students and faculty aims to provide an introduction to the C++ programming language. In this book, we will favor older techniques, pre-C++11 (introduced in 2011).