Bleeding at the Keyboard: A Guide to Modern Programming with Java
by Gregory J. E. Rawlins
Publisher: Indiana University 1999
Number of pages: 291
Bleeding at the Keyboard made its first appearance as a material developed for the Fall 1999 C212 class at Indiana University, Bloomington. In this book, Rawlins try to guide us step by step on learning Java with the analogy of theatrical performance. Here we have objects (actors), classes (roles the actors play), methods (scenes the actors play out), Java interpreter (stage managers and producers), programmers (screenwriters and directors) and user (audiences).
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by Byron Weber Becker - Course Technology
This book is an innovative approach to learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
by David Etheridge - BookBoon
An introduction to Java programming: object-oriented analysis and design, language basics, syntax and semantics, a first Java program - from class diagram to source code, data types, methods, classes and objects - creating and using objects, etc.
by Allen B. Downey - Green Tea Press
This book is less about Java, and it is only partly about programming. It is about a way of thinking. Computer scientists have an approach to problem-solving, and a way of crafting solutions, that is unique, versatile and powerful.