Python Standard Library
by Fredrik Lundh
Publisher: O'Reilly 2001
Number of pages: 300
This book is a large collection of potentialy useful Python scripts, the result of hundreds of hours of answering questions on the comp.lang.python newsgroup since 1995. What you'll find in this book are the best parts from over 3,000 newsgroup messages. You'll also find hundreds of new scripts added to make sure every little nook and cranny of the standard library has been fully covered.
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by Mark Guzdial - Georgia Institute of Technology
Guzdial introduces programming as a way of creating and manipulating media -- a context familiar to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications).
by Mark Pilgrim - Apress
This is a book for experienced programmers, a hands-on guide to the Python language. Each chapter starts with a complete code sample, picks it apart and explains the pieces, and then puts it all back together in a summary at the end.
by Sean M. Tracey - The MagPi Magazine
In this book, we are going to learn to make games on the Raspberry Pi with Pygame. We'll look at drawing, animation, keyboard and mouse controls, sound, and physics. This book isn't for absolute programming beginners, but it's not far from it.
by Alan Gauld - Addison-Wesley Professional
Book for hobbyists, self-starters, and all who want to learn the art of computer programming in Python. Data types and variables, debugging, and namespaces are covered. Also includes sample applications that illustrate ideas and techniques in action.