C++ GUI Programming with Qt 3
by Jasmin Blanchette, Mark Summerfield
Publisher: Prentice Hall PTR 2004
Number of pages: 464
Build C++ GUI applications easily, design dialogs and windows in code and visually, learn Qt's innovative slots mechanism, use layouts to create forms, create custom slots signals, events, and controls, program with techniques for Qt 3.2 that will work with Qt 4, code applications with menus, dialogs, and drag and drop, utilize 2D and 3D graphics, multithreading, and networking, write database and XML applications, internationalize to reach foreign markets, exploit platform-specific-features like ActiveX.
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by Michael Dawson - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
by Jasmin Blanchette, Mark Summerfield - Prentice Hall
Packed with realistic examples and in-depth advice, extensively revised and expanded, this book reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support.
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