Win32 Programming for x86 Assembly Language Programmers
by Henry Takeuchi
Publisher: OOPWeb.com 2007
A book on programming Windows applications using assembly. The text contains an introduction to console applications and files, a basic Win32 GUI program, popup windows and ownership, child windows, messages, mouse, graphics, etc.
Home page url
Download or read it online for free here:
by Charles W. Kann - Gettysburg College
This book introduces students to assembly language programming in MIPS. It covers basic operators and instructions, subprogram calling, loading and storing memory, program control and the conversion of the assembly language program into machine code.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Darmawan Salihun - A-List Publishing
Explaining security vulnerabilities, possible exploitation scenarios, and prevention in a systematic manner, this guide to BIOS exploitation describes the reverse-engineering techniques used to gather information from BIOS and expansion ROMs.
by Ed Jorgensen - University of Nevada, Las Vegas
The purpose of this text is to provide a simple and free reference for university level programming and architecture units that include a brief section covering MIPS assembly language. The text uses the QtSpim simulator.