Data Structures and Algorithms with Object-Oriented Design Patterns in Python
by Bruno R. Preiss
Number of pages: 568
The primary goal of this book is to promote object-oriented design using Python and to illustrate the use of the emerging object-oriented design patterns. The book shows how these patterns are used to create good software designs. In particular, the following design patterns are used throughout the text: singleton, container, iterator, adapter and visitor. The book is targeted for second- and third-year students.
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by Lennart Regebro
Porting to Python 3 doesn't have to be daunting. This book guides you through the process of porting your Python 2 code to Python 3. Using plenty of code examples is takes you cross the hurdles and shows you the new Python features.
by Albert Sweigart
A programming book for kids interested in learning to program their own computer games with python, a serious computer language which is used by professional programmers also. The book explains programming principles from the source code examples.
by Dave Kuhlman
This document is a syllabus for a first course in Python programming. It contains an introduction to the Python language, instruction in the important features of the language, and practical exercises in the use of those features.
by EuroScipy tutorial team
Teaching material on the scientific Python ecosystem, a quick introduction to central tools and techniques. The different chapters each correspond to a 1 to 2 hours course with increasing level of expertise, from beginner to expert.