Mathematical Illustrations: A Manual of Geometry and PostScript
by Bill Casselman
Publisher: Cambridge University Press 2005
Number of pages: 336
The author gives an introduction to basic features of the PostScript language and shows how to use it for producing mathematical graphics. The book includes the discussion of the mathematics involved in computer graphics, and some comments on good style in mathematical illustration.
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by Wong Yan Loi - National University of Singapore
Contents: Pythagoras' theorem; Pythagorean triples; commensurable and incommensurable quantities; Eudoxus' theory of proportion; method of exhaustion; continued fractions; the surface area of a sphere; the method; regular polyhedra; symmetries; etc.
by Nathaniel Miller
Miller discusses the history of diagrams in Euclidean Geometry, develops a formal system for working with them, and concludes that they can be used rigorously. Miller also introduces a diagrammatic computer proof system, based on this formal system.
Online edition of Euclid's Elements, one of the most beautiful and influential works of science in the history of humankind. The text of all 13 Books is complete, and all of the figures are illustrated using a Java applet called the Geometry Applet.
by Ruslan Sharipov - arXiv
This is a textbook for the course of foundations of geometry. It is addressed to mathematics students in Universities and to High School students for deeper learning. It can also be used in mathematics coteries and self-education groups.