Graduate-Level Course in Game Theory
by Jim Ratliff
These are lecture notes from a game-theory course the author taught to students in their second year of the economics PhD program at the University of Arizona. The material presented would also be helpful to first-year PhD students learning game theory as part of their microeconomic-theory sequence, as well as to advanced undergraduates learning game theory. The exposition is detailed, rigorous, and self-contained.
Home page url
Download or read it online for free here:
(multiple PDF files)
by Giacomo Bonanno, et al. - Amsterdam University Press
LOFT is a key venue for presenting research at the intersection of logic, economics and computer science, and the present collection gives a lively view of an exciting and rapidly growing area. This volume collects papers presented at the Conference.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Melvin Dresher - RAND Corporation
This book introduces readers to the basic concepts of game theory and its applications for military, economic, and political problems, as well as its usefulness in decisionmaking in business, operations research, and behavioral science.
by Christian Julmi - BookBoon
This textbook provides an overview of the field of game theory which analyses decision situations that have the character of games. The book is suitable as an introductory reading and is meant to sharpen the reader's strategic thinking abilities.