Graduate-Level Course in Game Theory
by Jim Ratliff
These are lecture notes from a game-theory course the author taught to students in their second year of the economics PhD program at the University of Arizona. The material presented would also be helpful to first-year PhD students learning game theory as part of their microeconomic-theory sequence, as well as to advanced undergraduates learning game theory. The exposition is detailed, rigorous, and self-contained.
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by J. Orlin Grabbe - arXiv
This essay gives a self-contained introduction to quantum game theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra.
by Christian Julmi - BookBoon
This textbook provides an overview of the field of game theory which analyses decision situations that have the character of games. The book is suitable as an introductory reading and is meant to sharpen the reader's strategic thinking abilities.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Yoav Shoham, Kevin Leyton-Brown - Cambridge University Press
Multiagent systems consist of multiple autonomous entities having different information and diverging interests. This comprehensive introduction to the field offers a computer science perspective, but also draws on ideas from game theory.