Adventure in Prolog
by Dennis Merritt
Publisher: Springer 1990
Number of pages: 186
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book will be built around the writing of a short adventure game. The adventure game is a good example since it contains mundane programming constructs, symbolic reasoning, natural language, data, and logic.
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by Bart Demoen, Phuong-Lan Nguyen, Tom Schrijvers, Remko Troncon
This book shows solutions to problems that were in the first 10 Prolog Programming Contests. The solutions could have been constructed during the contest under time pressure, and so you will find many solutions using the generate and test strategy.
by Ulf Nilsson, Jan Mauszynski - John Wiley & Sons Inc
This textbook provides a uniform account of both the foundations of logic programming and simple programming techniques in the programming language Prolog. The authors limited their attention to the most important areas of logic programming.
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Full coverage of the Prolog programming language including the latest ISO standard. Includes ready-to-run code for expert system shells, other intelligent problem-solvers, and algorithms to read foreign file formats, even Lotus spreadsheets.
by Michael Spivey - Prentice Hall
Using theory as a foundation for practical programming, this text presents the theory of logic programming with clear proofs and implementation techniques. It covers logical theory, programming, and the structure of a simple Prolog implementation.