Adventure in Prolog
by Dennis Merritt
Publisher: Springer 1990
Number of pages: 186
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book will be built around the writing of a short adventure game. The adventure game is a good example since it contains mundane programming constructs, symbolic reasoning, natural language, data, and logic.
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by Bart Demoen, Phuong-Lan Nguyen, Tom Schrijvers, Remko Troncon
This book shows solutions to problems that were in the first 10 Prolog Programming Contests. The solutions could have been constructed during the contest under time pressure, and so you will find many solutions using the generate and test strategy.
by Michael Spivey - Prentice Hall
Using theory as a foundation for practical programming, this text presents the theory of logic programming with clear proofs and implementation techniques. It covers logical theory, programming, and the structure of a simple Prolog implementation.
by F. C. N. Pereira, S. M. Shieber - Center for the Study of Language
A concise introduction to logic programming and the logic-programming language Prolog both as vehicles for understanding elementary computational linguistics and as tools for implementing the basic components of natural-language-processing systems.
by Paul Brna
These notes are designed for undergraduate students who have some programming experience. The function of the text is to provide students studying Artificial Intelligence with an intensive introduction to Prolog, there is a slight bias towards AI.