C++ Reference Guide
by Danny Kalev
Publisher: Informit 2008
Number of pages: 402
This guide covers constructors, destructors, assignment operator, operator overloading, memory management, templates, namespaces, time and date library, streams, object-oriented programming and design principles, the standard template library and generic programming, exception handling, runtime type information, signal processing, creating persistent objects, bit fields, new cast operators, environment variables, variadic functions, pointers to functions, function objects, pointers to members, lock files, design patterns, dynamic linking, the reflecting circle, numeric types and arithmetic, etc.
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by Peter Müller - Globewide Network Academy
In this course, object-orientation is introduced as a new programming concept which should help you in developing high quality software. Object-orientation is also introduced as a concept which makes developing of projects easier.
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Well-Mannered object-oriented design in C++: this is a brief overview of object-oriented program design, focusing on operating-system development. The text will be of interest to the C++ programmers who need a quick summary of good OOP techniques.
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This document is meant to be a collaborative discussion of the best practices in C++. We fill in some of the lower level details and provide specific stylistic recommendations while also discussing how to ensure overall code quality.