by Thomas S. Ferguson
Publisher: UCLA 2008
Number of pages: 208
In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.
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by John D. Williams - RAND Corporation
When this book was originally published in 1954, game theory was an esoteric and mysterious subject. Its popularity today can be traced at least in part to this book, which popularized the subject for amateurs and professionals throughout the world.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Christian Julmi - BookBoon
This textbook provides an overview of the field of game theory which analyses decision situations that have the character of games. The book is suitable as an introductory reading and is meant to sharpen the reader's strategic thinking abilities.
by J. Orlin Grabbe - arXiv
This essay gives a self-contained introduction to quantum game theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra.