by Thomas S. Ferguson
Publisher: UCLA 2008
In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.
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by Wolfram Elsner, et al. - MDPI AG
This volume pursues the question of the emergence of institutions and hierarchy, analyzes algorithms of strategy change in evolutionary game models, and takes a historical point of view on the development of game theory during the cold war.
by Roger McCain - Drexel University
Striking an appropriate balance of mathematical and analytical rigor, this book teaches by example. Learners typically relate better to examples from their own fields, and McCain provides illustrations everyone can relate to.
by Christian Julmi - BookBoon
This textbook provides an overview of the field of game theory which analyses decision situations that have the character of games. The book is suitable as an introductory reading and is meant to sharpen the reader's strategic thinking abilities.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.