by Thomas S. Ferguson
Publisher: UCLA 2008
In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.
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by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Christian-Oliver Ewald
These are lecture notes for a course in game theory. The text covers general concepts of two person games, Brouwer’s fixed point theorem and Nash’s equilibrium theorem, more general equilibrium theorems, cooperative games and differential games.
by Christian Julmi - BookBoon
This textbook provides an overview of the field of game theory which analyses decision situations that have the character of games. The book is suitable as an introductory reading and is meant to sharpen the reader's strategic thinking abilities.
by Douglas Gale - Cambridge University Press
This is a book on strategic foundations of the theory of competition. Using insights from game theory, the author develops a model to explain what actually goes on in markets and how a competitive general equilibrium is achieved.