by Thomas S. Ferguson
Publisher: UCLA 2008
In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.
Home page url
Download or read it online for free here:
(multiple PDF files)
by Richard J. Nowakowski - Cambridge University Press
This book is a state-of-the-art look at combinatorial games, that is, games not involving chance or hidden information. The book contains articles by some of the foremost researchers and pioneers of combinatorial game theory.
by Michael H. Albert, Richard J. Nowakowski - Cambridge University Press
This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games, and on aspects of games with infinitesimal values.
by Christian-Oliver Ewald
These are lecture notes for a course in game theory. The text covers general concepts of two person games, Brouwer’s fixed point theorem and Nash’s equilibrium theorem, more general equilibrium theorems, cooperative games and differential games.
by Jim Ratliff
Lecture notes from a game-theory course the author taught to students in their second year of the economics PhD program. The material is also helpful to first-year PhD students learning game theory as part of their microeconomic-theory sequence.