Encyclopedia of Computational Intelligence
by Eugene M. Izhikevich, at al.
Publisher: Scholarpedia 2009
Encyclopedia of Computational Intelligence covers neural networks, evolutionary computation, robotics, machine learning and pattern recognition, graphs and complexity, artificial intelligence, information theory, fuzzy systems, signal analysis, etc.
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by William John Teahan - BookBoon
This book is the first in a series on Artificial Intelligence. It provides an introduction to the topic with an emphasis on the use of agent-oriented design. Topics include agents, environments, agent movement, and agent embodiment.
by Neil C. Rowe - Prentice-Hall
Artificial intelligence is a hard subject to learn. The author have written a book to make it easier. He explains difficult concepts in a simple, concrete way. This book is intended for all first courses in artificial intelligence.
by Xin-Xing Tang (ed.) - InTech
Virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements. The book aims to provide a broader perspective of virtual reality.
by Karl T. Ulrich - University of Pennsylvania
Design is conceiving and giving form to artifacts that solve problems. I use artifact in a broad sense to describe any product of intentional creation, including physical goods, services, software, graphics, buildings, landscapes, and processes.