Introduction to Media Computation: A Multimedia Cookbook in Python
by Mark Guzdial
Publisher: Georgia Institute of Technology 2002
Number of pages: 234
Guzdial introduces programming as a way of creating and manipulating media -– a context familiar and intriguing to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications). Includes implementing Photoshop-like effects, reversing/splicing sounds, creating animations.
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by Kristian Rother - GitBook
This is a tutorial for novice programmers, it works best if you follow the exercises step by step. If you are fluent in any programming language, this might be very easy for you. It contains little material on the higher abstraction levels in Python.
by Steven Thurlow - Wikibooks
Contents of Beginner's Python Tutorial: Installing Python; Very Simple Programs; Variables, Scripts; Loops, Conditionals; Functions; Tuples, Lists, Dictionaries; for Loop; Classes; Importing Modules; File I/O; Exception Handling.
by Ian Ozsvald - ianozsvald.com
By exploring the theory behind design choices, this practical guide helps you gain a deeper understanding of Python implementation. You'll learn how to locate performance bottlenecks and significantly speed up your code in high-data-volume programs.
by Nathan Yergler - PyCon
Effective Django development means building applications that are testable, maintainable, and scalable. After reading this book you should have an understanding of how Django's pieces fit together and how to use them to engineer web applications.