How to Design Programs: An Introduction to Programming and Computing
by Matthias Felleisen, et al
Publisher: The MIT Press 2003
Number of pages: 720
This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills--critical reading, analytical thinking, creative synthesis, and attention to detail--that are important for everyone, not just future computer programmers.
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by Charles Weir, James Noble - Addison-Wesley
Offers state-of-the art programming solutions for personal digital assistants (PDAs). Includes illustrated patterns professionals can use, with implementation notes for reference, including some on the companion Web site, and examples in C++ or Java.
by Tim Berglund, Matthew McCullough - O'Reilly Media
The book provides an excellent start and orientation for the Gradle technology, both using Gradle as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.
by Richard P. Gabriel - Oxford University Press
An informative inside look at the world of software design and computer programming and the business that surrounds them. Written for computer scientists and software entrepreneurs, but the essays are accessible to everyone.
by Anoop Madhusudanan
The objective of this book is to introduce software design patterns to you in a simple, human readable, and funny way -- in the context of designing a soccer engine -- By discussing the thought process behind applying design patterns.