C++: A Beginner's Guide
by Herbert Schildt
Publisher: McGraw-Hill Osborne Media 2003
Number of pages: 541
Essential skills made easy! Written by Herb Schildt, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.
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This book covers the C++ programming language, its interactions with software design and real life use of the language. It is presented in a series of chapters as an introductory prior to advance courses but can also be used as a reference book.
by Alan Ezust, Paul Ezust - Prentice Hall PTR
Covers the language features of C++ so that readers can use Qt 4 classes in the examples and assignments. It is a textbook for teaching language and design patterns, emphasising open-source code reuse. It assumes no C++ programming experience.
by Michael Dawson - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
by Rob Miller - Imperial College London
These lecture notes are designed for an introductory course on programming, using the imperative core of C++. Very little previous programming experience is assumed. All the example programs have been written in ANSI standard C++.