Scientific Software Engineering in a Nutshell
by Helmut G. Katzgraber
Publisher: arXiv 2010
Number of pages: 39
Writing complex computer programs to study scientific problems requires careful planning and an in-depth knowledge of programming languages and tools. In this chapter the importance of using the right tool for the right problem is emphasized. Common tools to organize computer programs, as well as to debug and improve them are discussed, followed by simple data reduction strategies and visualization tools.
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by Jasmin Blanchette - Trolltech
API is the set of symbols that are available to the users to write their applications. This manual presents the key insights into API design that were discovered through many years of software development on the Qt application development framework.
The problems to solve in software engineering are so complex or large, that a single developer cannot solve them anymore. This book is an introduction to the art of software engineering. It is intended as a textbook for an undergraduate level course.
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The book provides an excellent start and orientation for the Gradle technology, both using Gradle as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications.
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