Scientific Software Engineering in a Nutshell
by Helmut G. Katzgraber
Publisher: arXiv 2010
Number of pages: 39
Writing complex computer programs to study scientific problems requires careful planning and an in-depth knowledge of programming languages and tools. In this chapter the importance of using the right tool for the right problem is emphasized. Common tools to organize computer programs, as well as to debug and improve them are discussed, followed by simple data reduction strategies and visualization tools.
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by Anoop Madhusudanan
The objective of this book is to introduce software design patterns to you in a simple, human readable, and funny way -- in the context of designing a soccer engine -- By discussing the thought process behind applying design patterns.
by Eric Holter - Newfangled Web Factory
The book about the simple idea of communicating about a website by using a website. This idea allowed the author to clearly communicate the subtleties of a website to non-technical clients. The book for anyone involved in developing a website.
by Abel Avram, Floyd Marinescu - Lulu.com
This book is a short, quickly-readable summary and introduction to the fundamentals of Domain Driven Design; it does not introduce any new concepts; it attempts to concisely summarize the essence of what Domain Driven Design is.
by Sean Chambers, Simone Chiaretta - Los Techies
Refactoring is an integral part of continually improving your code while it moves forward through time. It is an easy concept to get started with and opens the door to better practices such as unit testing, shared code ownership and bug-free code.