Game Theory: A Nontechnical Introduction to the Analysis of Strategy
by Roger McCain
Publisher: Drexel University 2010
Number of pages: 413
Striking an appropriate balance of mathematical and analytical rigor, Strategy and Conflict: A Non-Technical Introduction to Game Theory teaches by example. While Game Theoretic principles are the same across the board, learners typically relate better to examples from their own fields, and McCain provides illustrations everyone can relate to.
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by Wolfram Elsner, et al. - MDPI AG
This volume pursues the question of the emergence of institutions and hierarchy, analyzes algorithms of strategy change in evolutionary game models, and takes a historical point of view on the development of game theory during the cold war.
by Giacomo Bonanno, et al. - Amsterdam University Press
LOFT is a key venue for presenting research at the intersection of logic, economics and computer science, and the present collection gives a lively view of an exciting and rapidly growing area. This volume collects papers presented at the Conference.
by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Jim Ratliff
Lecture notes from a game-theory course the author taught to students in their second year of the economics PhD program. The material is also helpful to first-year PhD students learning game theory as part of their microeconomic-theory sequence.