Implementing Mathematics with The Nuprl Proof Development System
by R. L. Constable, at al.
Publisher: Prentice Hall 1986
The authors offer a tutorial on the new mathematical ideas which underlie their research. In doing so they have tried to provide several entry points into the material, even at the cost of considerable redundancy. Many of the ideas will be accessible to a well-trained undergraduate with a good background in mathematics and computer science.
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The aim of this text is to develop an informal, light introduction to the world of fractal geometry and to inspire further research into the subject, whether your interest is of a pure, applied or even recreational nature.
by Bill Casselman - Cambridge University Press
The author gives an introduction to basic features of the PostScript language and shows how to use it for producing mathematical graphics. The book includes the discussion computer graphics and some comments on good style in mathematical illustration.
by Edward A. Bender, S. Gill Williamson - Dover Publications
This text assists undergraduates in mastering the mathematical language to address problems in the field's many applications. It consists of 4 units: counting and listing, functions, decision trees and recursion, and basic concepts of graph theory.
by Leonard Soicher, Franco Vivaldi - Queen Mary University of London
This text is a course in mathematical algorithms, intended for second year mathematics students. It introduces the algorithms for computing with integers, polynomials and vector spaces. The course requires no computing experience.