97 Things Every Software Architect Should Know
by Richard Monson-Haefel
Publisher: O'Reilly 2010
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
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by The Unicode Consortium - Addison-Wesley Professional
Technical guide to the creation of software for worldwide use. The book includes detailed specifications for Unicode: structure, encoding forms, character properties, semantics, equivalence, combining characters, conversion, allocation, etc.
- National Academies Press
This book identifies challenges in the development and implementation of software that contain significant statistical content. It emphasizes the relevance of using rigorous statistical and probabilistic techniques in software engineering.
by Neil Davidson - Red gate books
How do you price your software? Is it science or magic? How much attention should you pay to your competitors? This handbook will provide you with the theory, practical advice and case studies you need to stop yourself from reaching for the dice.
by David Boswell, at al. - O'Reilly Media
Mozilla allows developers to create cross-platform applications. The book explains how applications are created and provides step-by-step information about how you can create your own programs using Mozilla's cross-platform development framework.