97 Things Every Software Architect Should Know
by Richard Monson-Haefel
Publisher: O'Reilly 2010
These articles are the original, unedited contributions for the book 97 Things Every Software Architect Should Know. Today's leading software architects present valuable principles on key development issues that go way beyond technology.
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by Nick Jenkins
An introduction to software development based on Rapid Application Development (RAD) and rapid prototyping. You don't have to be a genius to deliver software on time and join the 'elite' of the software development world.
by Helmut G. Katzgraber - arXiv
Writing complex computer programs to study scientific problems requires careful planning and an in-depth knowledge of programming languages and tools. In this text the importance of using the right tool for the right problem is emphasized.
by 37signals - LL
The book covers the design, programming, marketing and business principles of 37signals. It's a book of ideas, not a design tutorial or technical book. Simple insights, unconventional approaches to software design, and contrarian points of view.
by Matthias Felleisen, et al - The MIT Press
The focus of the book is the design process, from problem statements to organized solutions, it deemphasizes the algorithmic and language details, and specific applications. Programming is a fun activity, and a way to express abstract ideas.