Pro Java 6 3D Game Development
by Andrew Davison
Publisher: Apress 2007
ISBN/ASIN: 1590598172
ISBN-13: 9781590598177
Number of pages: 528
Description:
Pro Java 6 3D Game Development (PJ3D) explains how to program 3D games in Java on a PC, with an emphasis on the construction of 3D landscapes. The author assumes you have a reasonable knowledge of Java, the sort of thing picked up in a first Java course at school.
Download or read it online for free here:
Download link
(multiple PDF files)
Similar books

by Georgios N. Yannakakis, Julian Togelius - Springer
The book is the first comprehensive textbook on the application and use of artificial intelligence in games. It will be used by educators and students of graduate or advanced undergraduate courses on game AI as well as game AI practitioners at large.
(7538 views)

by Dennis Merritt - Springer
This book takes a pragmatic, rather than theoretical, approach to the language and is designed for programmers interested in adding this powerful language to their bag of tools. Much of the book is built around the writing of a short adventure game.
(21428 views)

by Ning Gu, Mary Lou Maher - Walter de Gruyter & Co.
Designing adaptive virtual worlds takes the design of virtual places for education, entertainment, business, and cultural activities to a new level. This book presents an agent model for a design grammar so that unique places can be created ...
(7385 views)

by John R. Hall - No Starch Press
A complete guide to developing 2D Linux games, written by the Linux experts. It teaches the basics of Linux game programming and discusses important multimedia toolkits. You will learn to write and distribute Linux games.
(24042 views)