Free Java Book
by Daniel L. Schuster
Publisher: Western State College 2011
Number of pages: 141
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
This document is no more available for free.
- Sun Microsystems, Inc.
A conceptual description of the Java Sound API, with some code snippets as programming examples. It is assumed that the reader has a basic knowledge of programming in the Java language. Familiarity with audio and MIDI is helpful but not assumed.
by Andrew Davison - O'Reilly Media
This book is for people who already know the basics of Java. It teaches reusable techniques which can be pieced together to make lots of games. For example, how to make a particle system, first-person keyboard controls, a terrain follower, etc.
by David Etheridge - BookBoon
This introductory book is the third part of the 'Java'-series written by David Etheridge. This volume gives the reader an introduction to Input/Output Packages, Streams, Iterators, Graphical User Interface (GUI) and much more.
by Garry Morse
This tutorial starts with basic issues in the Java language with regard to applets, particularly for beginners or knowledgeable programmers who wish to make online Java presentations or games. The tutorial applets are available for downloading.