Publisher: Wikibooks 2012
Number of pages: 684
This book covers the C++ programming language, its interactions with software design and real life use of the language. It is presented in a series of chapters as an introductory prior to advance courses but can also be used as a reference book.
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by Michael Dawson - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
by Juan Soulie - cplusplus.com
These tutorials explain the C++ language from its basics up to the newest features of ANSI-C++, including basic concepts such as arrays or classes and advanced concepts such as polymorphism or templates. The tutorial is oriented in a practical way.
by Kjell Bäckman - BookBoon
This text is intended as course material for Structured Programming with C/C++ at university level. It can also be used as self-learning material. The purpose of the book is to teach how to 'think programming' and secondarily to teach C++ code.
by Richard L. Halterman - Southern Adventist University
Table of Contents: The Context of Software Development; Writing a C++ Program; Values and Variables; Expressions and Arithmetic; Conditional Execution; Iteration; Other Conditional and Iterative Statements; Using Functions; Writing Functions; etc.