Java: Learning to Program with Robots
by Byron Weber Becker
Publisher: Course Technology 2006
Number of pages: 864
This book is an innovative approach to teaching and learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors. Robots are used to lay a solid object-oriented foundation upon which students build an in-depth understanding of programming concepts using a wide range of non-robotic examples.
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by Monica Pawlan - Addison-Wesley Professional
This book will help you learn Java fast, hands-on, with as little complexity and theory as possible. The guide covers all the fundamentals by developing a simple program that gradually grows into a full-fledged eCommerce application.
by Lynn Andrea Stein - Morgan Kaufmann Publishers
Introduction to computer programming intended for students in standard CS1 courses with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution.
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A practical, online guide to writing programs using the Java platform. It covers topics for Java newbies, general Java programming, applets, user interfaces, networking and security, new API in the JDK 1.1 release, native interfaces, and JavaBeans.
- University of KwaZulu-Natal
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; and more.