Java: Learning to Program with Robots
by Byron Weber Becker
Publisher: Course Technology 2006
Number of pages: 864
This book is an innovative approach to teaching and learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors. Robots are used to lay a solid object-oriented foundation upon which students build an in-depth understanding of programming concepts using a wide range of non-robotic examples.
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by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.
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