Java: Learning to Program with Robots
by Byron Weber Becker
Publisher: Course Technology 2006
Number of pages: 864
This book is an innovative approach to teaching and learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors. Robots are used to lay a solid object-oriented foundation upon which students build an in-depth understanding of programming concepts using a wide range of non-robotic examples.
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by Jane Meyerowitz, Deshendran Moodley - University of KwaZulu-Natal
These lecture notes are designed for use in the first year Computer Science modules. They provide an introduction to problem solving, programming, and the Java language. They are intended to serve as a complement to the formal lectures.
by Allen B. Downey - Green Tea Press
This book is less about Java, and it is only partly about programming. It is about a way of thinking. Computer scientists have an approach to problem-solving, and a way of crafting solutions, that is unique, versatile and powerful.
by Patrick Niemeyer, Daniel Leuck - O'Reilly Media
If you're new to Java, this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced developers will be able to take a deep dive into areas such as concurrency and JVM enhancements.
- University of KwaZulu-Natal
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; and more.