Fundamentals of Computer Graphics: With Java, OpenGL, and Jogl
by David J. Eck
Publisher: Hobart and William Smith Colleges 2010
Number of pages: 137
These notes represent an attempt to develop a new computer graphics course at the advanced undergraduate level. The primary goal, as in any such course, is to cover the fundamental concepts of computer graphics, and the concentration is on graphics in three dimensions.
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by David J. Eck - Hobart and William Smith Colleges
This book covers the fundamentals of computer graphics and computer graphics programming. It is meant for use in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D effects on a computer. Rendering is the final process of creating the actual 2D image or animation from the prepared scene.
by Steve Bark - BookBoon
Photoshop is a large and complicated program that may take several years to truly master. This book is designed to place your feet firmly on the path to understanding and will enable you to progress into a fast and productive Photoshop user.
by Jeffrey Zeldman - New Riders Publishing
The book's purpose is to guide traditional art directors and print designers as they expand their careers to include the new field of professional Web Design. This is an explicit and detailed guide, an intelligent 'how-to' book for professionals.