Fundamentals of Computer Graphics: With Java, OpenGL, and Jogl
by David J. Eck
Publisher: Hobart and William Smith Colleges 2010
Number of pages: 137
These notes represent an attempt to develop a new computer graphics course at the advanced undergraduate level. The primary goal, as in any such course, is to cover the fundamental concepts of computer graphics, and the concentration is on graphics in three dimensions.
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by Nicholas M. Patrikalakis, Takashi Maekawa - Springer
Shape interrogation is the process of extraction of information from a geometric model. It is a fundamental component of CAD/CAM systems. The authors focus on shape interrogation of geometric models bounded by free-form surfaces.
3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D effects on a computer. Rendering is the final process of creating the actual 2D image or animation from the prepared scene.
by Jeffrey Zeldman - New Riders Publishing
The book's purpose is to guide traditional art directors and print designers as they expand their careers to include the new field of professional Web Design. This is an explicit and detailed guide, an intelligent 'how-to' book for professionals.
by Fränk Zimmer - Wolke Verlagsges.
Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. This publication is a compilation of texts describing different approaches to pd, a profile of its usage and development.