Programming 3D Applications with HTML5 and WebGL
by Tony Parisi
Publisher: O'Reilly Media 2013
Number of pages: 300
Create engaging 3D applications for the Web with HTML5 and the emerging web graphics standard, WebGL. With this book, you'll learn hands-on how to take your website's production value to a new level by incorporating 3D models and animations, mind-blowing visual effects, and advanced user interaction.
Home page url
Download or read it online for free here:
by Juho Vepsäläinen - SurviveJS.com
Facebook's React powers an increasing amount of sites. Combined with webpack bundling tool, you have a powerful frontend development environment in your hands. This book shows you how to build a simple Kanban application based on these technologies.
by Richard Dallaway - O'Reilly Media
If you need help building web applications with the Lift framework, this cookbook provides scores of concise, ready-to-use code solutions. You'll find recipes for everything from setting up a coding environment to creating REST web services.
by Yakov Fain, et al. - O'Reilly Media
by James D. Murray, William vanRyper - O'Reilly
This is the definitive work on file formats -- the book that will become a classic for graphics programmers and everyone else who deals with the low-level technical details of graphics files. It includes information on nearly 100 file formats.