by Nick Morgan
Publisher: GitHub 2013
In this tiny ebook I'm going to show you how to get started writing 6502 assembly language. The 6502 processor was massive in the seventies and eighties, powering famous computers like the BBC Micro, Atari 2600, Commodore 64, Apple II, and the Nintendo Entertainment System.
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by Randall Hyde - No Starch Press
Presents assembly language from the high-level point of view, so you can start writing meaningful programs within days. This is the most-often recommended book on 80x86 assembly language programming in newsgroups, on web sites, and by word of mouth.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Dennis Yurichev - yurichev.com
Here are some of my notes about reverse engineering in English language for those beginners who would like to learn to understand x86 (which accounts for almost all executable software in the world) and ARM code created by C/C++ compilers.
by Michael Abrash - jagregory.com
This book unlocks the secrets of writing superb assembly-language code. It assumes that you're already familiar with assembly language, acquainted with the registers and instructions of the 8088, and with the use of one of the popular PC assemblers.