Reverse Engineering for Beginners
by Dennis Yurichev
Publisher: yurichev.com 2014
Number of pages: 456
Here are some of my notes about reverse engineering in English language for those beginners who would like to learn to understand x86 (which accounts for almost all executable software in the world) and ARM code created by C/C++ compilers.
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by Jonathan Bartlett - Bartlett Publishing
An introduction to assembly language programming on Linux for x86 machines. It covers memory management, interfacing with C, debugging, dynamic libraries, GUI programming, and more. Great textbook for novices as well as for intermediates.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.
by Randall Hyde - No Starch Press
Presents assembly language from the high-level point of view, so you can start writing meaningful programs within days. This is the most-often recommended book on 80x86 assembly language programming in newsgroups, on web sites, and by word of mouth.
by Richard Mansfield - Compute! Publications
Introduction to 6502 machine language. The book starts with an introduction to how computers work, what Binary and Hex are, and how they relate to programing. Everything is covered with enough detail for a beginner to understand what they are doing.