Logo

Web Writing: Why and How for Liberal Arts Teaching and Learning

Large book cover: Web Writing: Why and How for Liberal Arts Teaching and Learning

Web Writing: Why and How for Liberal Arts Teaching and Learning
by

Publisher: University of Michigan Press
ISBN/ASIN: 0472052829
ISBN-13: 9780472052820
Number of pages: 280

Description:
The essays in Web Writing respond to contemporary debates over the proper role of the Internet in higher education, steering a middle course between polarized attitudes that often dominate the conversation. The authors argue for the wise integration of web tools into what the liberal arts does best: writing across the curriculum.

Home page url

Download or read it online for free here:
Download link
(multiple formats)

Similar books

Book cover: Hacking the AcademyHacking the Academy
by - MPublishing
This volume explores how the academy might be beneficially reformed using digital media and technology. The book represents a good snapshot of how engaged academics are trying to further its original goals of learning, scholarship, and service.
(7900 views)
Book cover: Issues in Digital Technology in EducationIssues in Digital Technology in Education
- Wikibooks
Table of Contents: Web 2.0 Learning Environments; The Net Generation; Blended Learning; Online Communities; Accessibility and Usability; Games for Learning; Virtual Learning Environments; Moderating Online Discussions For Learning; etc.
(7473 views)
Book cover: Quest to Learn: Developing the School for Digital KidsQuest to Learn: Developing the School for Digital Kids
by - The MIT Press
The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based spaces that are built to help players understand how they are doing, what they need to work on, and where to go next.
(5073 views)
Book cover: Beyond Fun: Serious Games and MediaBeyond Fun: Serious Games and Media
by - Lulu.com
This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. Throughout, the promises and problems of implementing games and media in learning experiences are explored.
(9525 views)