Logo

Invent Your Own Computer Games with Python

Large book cover: Invent Your Own Computer Games with Python

Invent Your Own Computer Games with Python
by


ISBN/ASIN: 0982106017
ISBN-13: 9780982106013
Number of pages: 367

Description:
The current crop of programming books for kids that I've seen fell into two categories. First, books that did not teach programming so much as "game creation software" or in dumbed down languages to make programming "easy". Or second, they taught programming like a mathematics textbook: all principles and concepts with application left to the reader. This book takes a different approach: show the game source code right up front and explain programming principles from the examples.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: Strategy Game ProgrammingStrategy Game Programming
by
These pages intend to give a comprehensive overview of the elements of a computer program which can play two-player strategy games like tic-tac-toe, connect four, checkers and chess. Code fragments in this text are written in C.
(14103 views)
Book cover: Designing Adaptive Virtual WorldsDesigning Adaptive Virtual Worlds
by - Walter de Gruyter & Co.
Designing adaptive virtual worlds takes the design of virtual places for education, entertainment, business, and cultural activities to a new level. This book presents an agent model for a design grammar so that unique places can be created ...
(4728 views)
Book cover: Beginning C++ Through Game ProgrammingBeginning C++ Through Game Programming
by - Course Technology PTR
If you're ready to jump into the world of programming for games, Beginning C++ Through Game Programming will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.
(20156 views)
Book cover: Artificial Intelligence and GamesArtificial Intelligence and Games
by - Springer
The book is the first comprehensive textbook on the application and use of artificial intelligence in games. It will be used by educators and students of graduate or advanced undergraduate courses on game AI as well as game AI practitioners at large.
(4029 views)