Logo

Invent Your Own Computer Games with Python

Large book cover: Invent Your Own Computer Games with Python

Invent Your Own Computer Games with Python
by


ISBN/ASIN: 0982106017
ISBN-13: 9780982106013
Number of pages: 367

Description:
The current crop of programming books for kids that I've seen fell into two categories. First, books that did not teach programming so much as "game creation software" or in dumbed down languages to make programming "easy". Or second, they taught programming like a mathematics textbook: all principles and concepts with application left to the reader. This book takes a different approach: show the game source code right up front and explain programming principles from the examples.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: Making Games with Python and PygameMaking Games with Python and Pygame
by
This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the important programming concepts from these examples.
(19495 views)
Book cover: Action Arcade Adventure SetAction Arcade Adventure Set
by - Coriolis Group Books
The art and science of creating side scroller games is documented quite thoroughly in this book. If you can look past some obvious anachronisms, you will find that this old book still contains a lot of useful information.
(16990 views)
Book cover: Coding with MinecraftCoding with Minecraft
by - No Starch Press
In this book you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically build anything that you can imagine.
(5074 views)
Book cover: Simulating Humans: Computer Graphics Animation and ControlSimulating Humans: Computer Graphics Animation and Control
by - Oxford University Press, USA
This volume presents the problem of providing a surrogate or synthetic human for designers and engineers. The book is intended for engineers interested in understanding how a computer surrogate human can augment their analyses of designed environments.
(22173 views)