Publisher: Wikibooks 2007
Number of pages: 123
This book covers assembly language programming for the x86 family of microprocessors. The objective is to teach how to program in x86 assembly, as well as the history and basic architecture of x86 processor family. This book is intended for readers at the intermediate level.
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by David Salomon - Prentice Hal
Comprehensive book on the design of assemblers and loaders. It covers one and two-pass assemblers, absolute and relocatable object files, multiple location counters, local labels, macros, conditional assembly, listing file, disassemblers, and loaders.
by Charles W. Kann - Gettysburg College
This book introduces students to assembly language programming in MIPS. It covers basic operators and instructions, subprogram calling, loading and storing memory, program control and the conversion of the assembly language program into machine code.
by Nick Morgan - GitHub
In this tiny e-book I'm going to show you how to get started writing 6502 assembly language. The 6502 processor was massive in the seventies and eighties, powering famous computers like the BBC Micro, Atari 2600, Commodore 64, Apple II, etc.
by Michael Abrash - Coriolis Group Books
A book for game developers and serious assembly language programmers. It explores the technology behind the popular Doom and Quake 3-D games, and explains optimized solutions to 3-D graphics problems from texture mapping, hidden surface removal, etc.