Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by Elliotte Rusty Harold - Cafe au Lait
This is a tutorial introduction to Java that just covers what you need to know to start programming command line applications in Java. This is an introduction to the basic syntax of the language. Part 3 covers the basics of writing applets in Java.
by David J. Eck - Hobart and William Smith Colleges
Textbook on introductory programming, which uses Java as the language of instruction. It is suitable for use in an introductory programming course and for people who are trying to learn programming on their own. It includesJava applets on the web.
- University of KwaZulu-Natal
Contents: Class Level Design; Object Based Programming; Object Oriented Programming; Applets, HTML, and GUI's; Object Oriented Design; A Solitaire Game - Klondike; Advanced GUI Programming; Generic Programming and Collection Classes; and more.
by Monica Pawlan - Addison-Wesley Professional
This book will help you learn Java fast, hands-on, with as little complexity and theory as possible. The guide covers all the fundamentals by developing a simple program that gradually grows into a full-fledged eCommerce application.