Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by Richard L. Halterman - Southern Adventist University
The author is using this text in his beginning computer programming course. It is aimed at students with little or no programming experience, and it uses DrJava as a vehicle for student experimentation object-oriented programming concepts.
by Byron Weber Becker - Course Technology
This book is an innovative approach to learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.
by Allen B. Downey - Green Tea Press
This book is less about Java, and it is only partly about programming. It is about a way of thinking. Computer scientists have an approach to problem-solving, and a way of crafting solutions, that is unique, versatile and powerful.
by Gregory J. E. Rawlins - Indiana University
The book appeared as a material developed for the Fall 1999 C212 class at Indiana University. The text covers objects, classes, methods, Java interpreter. It is sutable for absolute beginners, the author will guide you step by step on learning Java.