The Linux Gamers' HOWTO
by Peter Jay Salzman, Frederic Delanoy
Gaming can be a tough pursuit; it requires knowledge from an incredibly vast range of topics from compilers to libraries to system administration to networking to XFree86 administration. This document is a stepping stone to get the most common problems resolved and to give people the knowledge to begin thinking intelligently about what is going on with their games. Just as with anything else on Linux, you need to know a little more about what's going on behind the scenes with your system to be able to keep your games healthy or to diagnose and fix them when they're not.
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by Greg Kroah-Hartman - O'Reilly Media, Inc.
Comprehensive overview of kernel configuration and building, a critical task for Linux users and administrators. The book covers configuration and installation steps, control of kernel options at runtime, determining what drivers are needed, etc.
by Hank Dietz - The Aggregate
This document discusses the basic approaches to parallel processing available to Linux users: SMP Linux systems, clusters of networked Linux systems, parallel execution using multimedia instructions, and attached processors hosted by a Linux system.
by Simone Demblon, Sebastian Spitzner - The Shuttleworth Foundation
A textbook that shows the internal workings of the system in an approachable fashion, so that anyone can use this text to learn. The authors explain the lower level information without becoming too entrenched in the nitty-gritty details.
by Mel Gorman - Prentice Hall PTR
A comprehensive guide to the Linux VM, it explains in detail how the memory manager is implemented in Linux. The book also includes the theoretical foundations for VM which is of interest to both students and developers.