Logo

Learning to Draw Basic Graphics in C++

Large book cover: Learning to Draw Basic Graphics in C++

Learning to Draw Basic Graphics in C++
by

Publisher: InformIT
ISBN/ASIN: 0672326590

Description:
Learn how to use C++ code to create basic animated graphics in this chapter from Beginning Game Programming by Michael Morrison. Clear, practical lessons based on C++ programming, the basics of drawing graphics using the Windows Graphics Device Interface.

Home page url

Download or read it online for free here:
Read online
(online html)

Similar books

Book cover: GPU Gems 3GPU Gems 3
by - Addison-Wesley Professional
This volume provides a snapshot of the latest GPU (Graphics Processing Unit) programming techniques. Readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects.
(25339 views)
Book cover: Cross-Platform Game Programming with gameplay3dCross-Platform Game Programming with gameplay3d
- Wikibooks
Gameplay3d is a free and open-source C++/Lua programming framework. This guide will begin by introducing you to gameplay3d, before delving more deeply into its many features. Clear step-by-step examples will be provided, along with code samples.
(15337 views)
Book cover: Programming Vertex, Geometry, and Pixel ShadersProgramming Vertex, Geometry, and Pixel Shaders
by
This reference covers the advanced rendering techniques important for graphics programmers in the game and film industries, and will help them implement these techniques with DirectX 10. Intended for people with background in DirectX8 or DirectX9.
(21812 views)
Book cover: Data-Oriented DesignData-Oriented Design
by - dataorienteddesign.com
A practical guide for game developers working to create triple A titles across multiple platforms, for independent developers trying to get the most out of target hardware, for anyone who develops cutting edge software in restrictive hardware.
(13996 views)