So You Want to Learn to Program?
by James M. Reneau
Publisher: CreateSpace 2010
Number of pages: 380
Learn to program a computer without the jargon and complexity of many programming books. Suitable for anybody age 10 to 100+ who wants to learn and is ready to experiment. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations, games, and fun applications.
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by John C. Reynolds - Prentice Hall
Read this book if you need a much deeper understanding of programming: the need to carefully structure a program to avoid being overwhelmed by its complexity, or the need to insure reliability beyond what can he achieved by debugging.
by Robert M. Keller - Harvey Mudd College
This book is intended for a second course in computer science, one emphasizing principles wherever it seems possible. It is not limited to programming, it attempts to use various programming models to explicate principles of computational systems.
by Jon Bentley - Addison-Wesley Professional
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task (sorting numbers, creating anagrams, counting the words). Code examples are written in C and C++.
This book aims to be a comprehensive source for any developer who is interested in programming for the Windows platform. The reader is assumed to have a previous knowledge of the programming languages involved: C, C++, and Visual Basic.