Tabletop: Analog Game Design
by Greg Costikyan, Drew Davidson
Number of pages: 206
In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.
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by Jake Magnum - Smashwords
This guide fully explains the rules of the game so that they can be understood by complete beginners. The guide also discusses various cribbage concepts, from the most basic tips to complex strategies that will improve the skills of many players.
Arimaa is a two-player board game invented by Omar Syed, a computer engineer. Syed wanted to design a new game which would be difficult for computers to play well, but would have rules simple enough for his four-year-old son to understand.
by Sam Loyd - The Lamb Publishing Company
Sam Loyd was the all time greatest inventor and developer of puzzles. This is considered to be the most fabulous and exciting collection of puzzles ever assembled in one volume. The puzzles come with wonderful illustrations.
by Peter Arnold - Chartwell Books
The encyclopedia of gambling : the game, the odds,the teclmiques, the people and places, the myths and history. Arnold's coffee table size book is still one of the most comprehensive collections of information on and about gambling.