An Introduction to Python
by Guido van Rossum
Publisher: Network Theory Ltd. 2006
Number of pages: 164
This manual provides an introduction to Python, an easy to learn object-oriented programming language. It has efficient high-level data structures and a simple but effective approach to object-oriented programming. Python's elegant syntax and dynamic typing, together with its interpreted nature, make it an ideal language for scripting and rapid application development in many areas on most platforms. This is a printed copy of the official Python tutorial from the Python 2.2 distribution.
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by Al Sweigart
This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the important programming concepts from these examples.
by Sean M. Tracey - The MagPi Magazine
In this book, we are going to learn to make games on the Raspberry Pi with Pygame. We'll look at drawing, animation, keyboard and mouse controls, sound, and physics. This book isn't for absolute programming beginners, but it's not far from it.
by Kenneth Reitz - O'Reilly Media
This handcrafted guide exists to provide both novice and expert Python developers a best practice handbook to the installation, configuration, and usage of Python on a daily basis. You'll find a nice concise list of highly recommended options.
by Jody Scott Ginther - toonzcat.com
This book is meant to help you begin learning the basics of Python programming version 3 or later. It is a brief introduction to Python. The author attempts to be as brief as possible to get the new programmer into programming as fast as possible.