Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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(multiple PDF files)
by David Etheridge - BookBoon
An introduction to Java programming: object-oriented analysis and design, language basics, syntax and semantics, a first Java program - from class diagram to source code, data types, methods, classes and objects - creating and using objects, etc.
by Allen B. Downey - Green Tea Press
This book is less about Java, and it is only partly about programming. It is about a way of thinking. Computer scientists have an approach to problem-solving, and a way of crafting solutions, that is unique, versatile and powerful.
by Bruce Eckel - MindView
This is a comprehensive tutorial, it covers many aspects of the language, with exercises in each section which will allow you to expand your Java knowledge. Perfect for migrating from another object-oriented language (C++) to Java.
by Brad Miller - interactivepython.org
This e-book is an ongoing project to help Computer Science students who have had one or two semesters of Python learn the Java programming language. If you are not a part of that audience you may still find this a useful way to learn about Java.