Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by Gregory J. E. Rawlins - Indiana University
The book appeared as a material developed for the Fall 1999 C212 class at Indiana University. The text covers objects, classes, methods, Java interpreter. It is sutable for absolute beginners, the author will guide you step by step on learning Java.
by Elliotte Rusty Harold - Cafe au Lait
This is a tutorial introduction to Java that just covers what you need to know to start programming command line applications in Java. This is an introduction to the basic syntax of the language. Part 3 covers the basics of writing applets in Java.
by Bruce Eckel - MindView
This is a comprehensive tutorial, it covers many aspects of the language, with exercises in each section which will allow you to expand your Java knowledge. Perfect for migrating from another object-oriented language (C++) to Java.
by Daniel L. Schuster - Western State College
Enter the ACM Java libary. This library made it possible to teach simple graphics and arcade game programming to students with no prior programming experience. But the students are still learning real coding and real Java.