Interactive Programming In Java
by Lynn Andrea Stein
Publisher: Morgan Kaufmann Publishers 2003
Number of pages: 545
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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by Allen B. Downey - Green Tea Press
This book is less about Java, and it is only partly about programming. It is about a way of thinking. Computer scientists have an approach to problem-solving, and a way of crafting solutions, that is unique, versatile and powerful.
by Patrick Niemeyer, Daniel Leuck - O'Reilly Media
If you're new to Java, this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced developers will be able to take a deep dive into areas such as concurrency and JVM enhancements.
by Jeff Heaton - Heaton Research, Inc.
The book teaches Java to someone with absolutely no programming background. It focuses on core programming topics such as variables, looping, subroutines, and program layout. This course focuses on real programming techniques, and not using an IDE.
by Ralph Morelli, Ralph Walde - Prentice-Hall
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class.