Programming from Specifications
by Carroll Morgan
Publisher: Prentice-Hall 1998
Number of pages: 260
Programming from Specifications presents a rigorous treatment of most elementary program-development constructs, including iteration, recursion, procedures, parameters, modules and data refinement. The second edition retains the simple approach of the original: the integration of specification, development and coding, and the use of ordinary (classical) logic. Additions include more material on data refinement, a complete chapter on recursively defined types, and two further extended case studies.
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by James M. Reneau - CreateSpace
Learn to program a computer without the jargon and complexity of many programming books. This book engages through media and then introduces the concepts of structured programming. You will learn to program as you make animations and games.
by John C. Reynolds - Prentice Hall
Read this book if you need a much deeper understanding of programming: the need to carefully structure a program to avoid being overwhelmed by its complexity, or the need to insure reliability beyond what can he achieved by debugging.
by Sergey A. Babkin - CreateSpace
This book provides an advanced guide to the issues of the parallel and multithreaded programming. It goes beyond the high-level design of the applications, into the details that are often overlooked but vital to make the programs work.
by Jon Bentley - Addison-Wesley Professional
The book focuses on choosing the right algorithms and on showing how to solve problems effectively. Each chapter frames a particular programming task (sorting numbers, creating anagrams, counting the words). Code examples are written in C and C++.