Advances in Human Computer Interaction
by Shane Pinder
Publisher: InTech 2008
Number of pages: 600
In these 34 chapters, we survey the broad disciplines that loosely inhabit the study and practice of human-computer interaction. Our authors are passionate advocates of innovative applications, novel approaches, and modern advances in this exciting and developing field. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.
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by P. Bourque, R. Dupuis, A. Abran, J. W. Moore, and L. L. Tripp - IEEE
The purpose of this guide is to provide a consensually validated characterization of the bounds of the software engineering discipline and to provide a topical access to the Body of Knowledge supporting that discipline.
by C.A.R. Hoare - Prentice Hall
CSP is a language for describing patterns of interaction. It is supported by an elegant mathematical theory, a set of proof tools, and an extensive literature. The book is an excellent introduction to the language, and also to the mathematical theory.
by Eve Andersson, Philip Greenspun, Andrew Grumet - The MIT Press
After completing this course on server-based Internet applications software, students who start with only the knowledge of how to write and debug a computer program will have learned how to build web-based applications on the scale of Amazon.com.
by Sue Conger - Global Text Project
The book discusses software engineer's project related knowledge and theoretical background. It covers project planning, project life cycles, methodologies, technologies, techniques, tools, languages, testing, databases, and CASE.