The Encyclopedia of Gambling
by Peter Arnold
Publisher: Chartwell Books 1977
Number of pages: 256
The encyclopedia of gambling : the game, the odds,the teclmiques, the people and places, the myths and history. Arnold's coffee table size book is still one of the most comprehensive collections of information on and about gambling. First published in 1978 the book has become dated although it remains a great starting point for anyone who wants a general overview that would otherwise require reading a collection of books on different aspects of gambling.
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by Jake Magnum - Smashwords
This guide fully explains the rules of the game so that they can be understood by complete beginners. The guide also discusses various cribbage concepts, from the most basic tips to complex strategies that will improve the skills of many players.
by John Jackson - Longman
Rational amusement for winter evenings, or, a collection of above 200 curious and interesting puzzles and paradoxes relating to arithmetic, geometry, geography, etc: with their solutions, and four plates, designed chiefly for young persons.
- Lea and Blanchard
A collection of experiments in various branches of science, including acoustics, electricity, magnetism, arithmetic, hydraulics, mechanics, chemistry, hydrostatics, optics, the air-pump, all the popular tricks and changes of the cards, etc.
Arimaa is a two-player board game invented by Omar Syed, a computer engineer. Syed wanted to design a new game which would be difficult for computers to play well, but would have rules simple enough for his four-year-old son to understand.