The Linux Gamers' HOWTO
by Peter Jay Salzman, Frederic Delanoy
Gaming can be a tough pursuit; it requires knowledge from an incredibly vast range of topics from compilers to libraries to system administration to networking to XFree86 administration. This document is a stepping stone to get the most common problems resolved and to give people the knowledge to begin thinking intelligently about what is going on with their games. Just as with anything else on Linux, you need to know a little more about what's going on behind the scenes with your system to be able to keep your games healthy or to diagnose and fix them when they're not.
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by Jan Newmarch
There is a large variety of tools for every aspect of Linux sound system. If two methods are developed for one task, which one should be chosen? What are the distinguishing features of one solution that make it more appropriate for your problem?
by Gerard Beekmans - Iuniverse Inc
Teaches you how a Linux operating system works internally and provides the necessary steps to build your own customized Linux system. Information are provided about all that makes Linux work, how system things get together, and depend on each other.
by 0xAX - GitBook
A book-in-progress about the linux kernel and its insides. The goal is simple - to share my modest knowledge about the insides of the linux kernel and help people who are interested in linux kernel insides, and other low-level subject matter.
by Gareth Anderson
This document is an attempt to provide a summary of useful command-line tools available to a GNU/Linux based operating system, the tools listed are designed to benefit the majority of users and have being chosen at the authors discretion.