Computer Science Logo Style
by Brian Harvey
Publisher: The MIT Press 1997
Number of pages: 1068
This series is for people, adults and teenagers, who are interested in computer programming because it's fun. The three volumes use the Logo programming language as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence.
Home page url
Download or read it online for free here:
Download link 1
Download link 2
Download link 3
(multiple PDF files)
by Michal Armoni, Moti Ben-Ari - Weizmann Institute of Science
This book will familiarize you with the Scratch visual programming environment, focusing on using Scratch to learn computer science. Each concept is introduced in order to solve a specific task such as animating dancing images or building a game.
by Stephen Wolfram - Wolfram Media
Starting from a collection of simple computer experiments -- illustrated in the book by striking computer graphics -- Wolfram shows how their unexpected results force a whole new way of looking at the operation of our universe.
by Carlos Ramírez Gutiérrez - InTech
A compilation of research works on topics such as concept theory, positive relational algebra and k-relations, structured, visual and ontological models of knowledge representation, and detailed descriptions of applications to various domains.
by John Whitington - Coherent Press
Using examples from the publishing industry, Whitington introduces the fascinating discipline of Computer Science to the uninitiated. Chapters: Putting Marks on Paper; Letter Forms; Storing Words; Looking and Finding; Typing it In; Saving Space; etc.