Knowware: the third star after Hardware and Software
by Ruqian Lu
Publisher: Polimetrica 2007
Number of pages: 109
This book proposes to separate knowledge from software and to make it a commodity that is called knowware. The architecture, representation and function of Knowware are discussed. The principles of knowware engineering and its three life cycle models: furnace model, crystallization model and spiral model are proposed and analyzed. Techniques of software/knowware co-engineering are introduced.
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by Damith C. Rajapakse
A collection of practical tips gathered from the authors' software engineering experience and from many books on the topic. It does not intend to cover software engineering theory. The book is meant for software engineering project courses.
The problems to solve in software engineering are so complex or large, that a single developer cannot solve them anymore. This book is an introduction to the art of software engineering. It is intended as a textbook for an undergraduate level course.
by P. Bourque, R. Dupuis, A. Abran, J. W. Moore, and L. L. Tripp - IEEE
The purpose of this guide is to provide a consensually validated characterization of the bounds of the software engineering discipline and to provide a topical access to the Body of Knowledge supporting that discipline.
by Noam Nisan, Shimon Schocken - MIT Press
The book exposes students to a significant body of computer science knowledge, gained through a series of hardware and software construction tasks. These tasks demonstrate how theoretical and applied techniques are used in practice.